Why Do Game Studios Still Use Macs

Mac gamers can enjoy many of the same features that have defined Origin for PC users: including cloud storage to save and continue games, social connectivity via friends list, and more.

One of our great features will be of particular interest for gamers who play on both PC and Mac machines: dual-platform play. For select EA games (that are available on both PC and Mac), you can buy a title once on Origin, and when you log into Origin on either Mac or PC, that same game will appear in your newly unified (Mac/PC) My Games library.

The Mac catalog includes titles from both EA and its publishing partners (such as Warner Brothers and Sega), including smash hit titles like The Sims 4, Dragon Age 2, Batman: Arkham City GOTY Edition, LEGO Harry Potter, Simcity and more.

In delivering great game content, connecting with our Origin offerings on PC and iOS devices, and offering great value to gamers with dual-platform play on select titles, Origin is making it easier than ever before for gamers to connect and play anytime, anywhere. You can download Origin for Mac today at www.origin.com/download (OSX 10.9 or later and Intel Core 2 Duo are required to install the client).

Studios

You should own a Mac computer before beginning any macOS development. General Information. To target macOS from the IDE, you use Target Manager, which is located in the top-right of the main GameMaker Studio 2 workspace: For the macOS target platform you can see that there are two output options: VM - This will build your game using interpreted.

Why Do Game Studios Still Use Macs

This category contains defunct computer and video game companies. Video game developers and publishers work in a volatile market with demanding customers and slim profit margins. As a result, many spring up and go out of business quickly.

Some of the companies on this list have been purchased by larger companies, and their brand names and legacy games continue to be used, but the development and publishing operations of the original company itself no longer continue. For example, see Sierra Entertainment, Broderbund, and Eidos Interactive.

Subcategories

This category has the following 7 subcategories, out of 7 total.

  • Video game companies by year of disestablishment‎ (36 C)

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  • Defunct video game companies of the United States‎ (6 C, 40 P)

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Pages in category 'Defunct video game companies'

The following 200 pages are in this category, out of approximately 705 total. This list may not reflect recent changes (learn more).

Big Game Studios

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