Jun 07, 2017 Early on in yesterday's WWDC keynote, Apple announced VR support in OS X, along with an external GPU dock for Mac developers. That news excited a lot of people. External GPUs, for what it's worth. Dec 18, 2018 The best iPhone VR apps 2019: lose yourself in a virtual world. Apple doesn’t make a virtual reality (VR) headset yet, although we know it’s been experimenting with the technology for years. But that doesn’t mean you need to wait for iGlasses in order to enjoy VR apps on your iPhone.
Video games marketed by the Oculus VR company are designed for the Oculus Rift and other Oculus virtual reality headsets. Oculus games are platform locked, and unlike other competing platforms Oculus does not provide software serials.
Natural locomotion[edit]
Natural locomotion games only use the motion and rotation of the player's head, without apparent camera movement induced by a thumbstick or keyboard, and so do not generally cause players sickness and enable constant presence.[citation needed].
Games marked * have optional artificial locomotion, where teleportation can be added to natural locomotion.
Title | Genre | Exclusive | Input Device(s) | Refs |
---|---|---|---|---|
Chronos | Adventure RPG | Yes | Gamepad | |
Dead Secret | Mystery Thriller | No | Oculus Remote / Gamepad | |
Defense Grid 2: Enhanced VR Edition | Tower Defense | Yes | Oculus Remote / Gamepad | |
Drunk or Dead | Zombie shooter | No | Oculus Touch | [1] |
Gunslinger - Cowboy Shooting Challenge | Action/Simulation | Yes | Oculus Remote | [2] |
Hitman Go: VR Edition | Turn-based Strategy | Yes | Oculus Remote / Gamepad | |
Keep Talking and Nobody Explodes | Social Puzzle | No | Gamepad | |
Pinball FX2 VR | Arcade Game | No | Gamepad | |
Please, Don't Touch Anything | Puzzle | No | Oculus Remote / Gamepad | [3] |
The Vanishing of Ethan Carter VR | Mystery | No | Gamepad | |
Deadly Burrito* | Shooter | Yes | Oculus Touch | [4] |
Rec Room* ('teleport' option) | FPS / Action RPG / Sports / Social | No | Oculus Touch |
Cockpit locomotion[edit]
Cockpit locomotion games use a vehicle with a cockpit to let the players traverse an environment. Whether this causes motion sickness varies based on multiple factors, including: the player's constitution, the size of the cockpit, and the intensity of motion.
Title | Genre | Exclusive | Input Device(s) |
---|---|---|---|
ADR1FT | Adventure | No | Gamepad |
American Truck Simulator | Driving Simulation | No | Gamepad / Steering Wheel |
Assetto Corsa | Racing Simulation | No | Steering Wheel |
Bazaar | Adventure | No | Gamepad |
Digital Combat Simulator World | Flight Simulation | No | Flight Stick / HOTAS / Rudder Pedals / Gamepad / Mouse+Keyboard |
DiRT Rally | Racing Simulation | Yes | Steering wheel |
Elite Dangerous | Spaceflight Simulation | No | Gamepad / Flight Stick / HOTAS |
Euro Truck Simulator 2 | Driving Simulation | No | Gamepad / Steering Wheel |
EVE: Valkyrie | Space Dogfighter | No[5] | Gamepad / Flight Stick |
Flight Simulator X | Flight Simulation | No | Flight Stick / HOTAS / Yoke / Rudder Pedals / Gamepad / Mouse+Keyboard |
Gunjack | Turret Shooter | No | Gamepad |
IL-2 Sturmovik: Great Battles | Combat Flight Simulation | No | Flight Stick / HOTAS / Rudder Pedals / Gamepad / Mouse+Keyboard |
iRacing | Racing Simulation | Yes | Steering Wheel |
Live for Speed | Racing Simulation | No | Steering Wheel |
Prepar3D | Flight Simulation | No | Flight Stick / HOTAS / Yoke / Rudder Pedals / Gamepad / Mouse+Keyboard |
Project CARS - Game of the Year Edition | Racing Simulation | No | Gamepad / Steering Wheel |
RaceRoom Racing Experience | Racing Simulation | No | Gamepad / Steering Wheel |
Radial-G: Racing Revolved | Arcade Racer | No | Gamepad / Mouse+Keyboard / Steering Wheel |
VR Regatta | Sailing simulation | No | Oculus Touch |
War Thunder | Flight Simulation | No | Keyboard+Mouse/Gamepad/HOTAS or Flightstick |
Artificial locomotion[edit]
These games artificially move the 'camera', such as thumbstick player movement or on rails camera movement. They can allow for a wider range of experiences, but can cause motion sickness and can be detrimental to presence.
Title | Genre | Exclusive | Input Device(s) |
---|---|---|---|
Edge of Nowhere | Action-Adventure Horror | Yes | Gamepad |
Emily Wants to Play | Horror | No | Gamepad / Mouse+Keyboard |
Fallout 4 VR Edition | Science Fiction | No | Oculus Touch / Gamepad / Mouse+Keyboard |
Into the Dead | Survival FPS | No | Gamepad |
Kumoon (with DLC) | Puzzle | No | Gamepad |
Legend of Dungeon | Action RPG | No | Gamepad |
Lucky's Tale | Platformer | Yes | Gamepad |
Minecraft | Adventure / Sandbox | No | Gamepad |
Obduction | Adventure / Puzzle | No | Oculus Remote / Oculus Touch / Gamepad / Mouse+Keyboard |
P·O·L·L·E·N | Exploration | No | Gamepad |
Quake (With Mod) | FPS | No | Gamepad / Mouse+Keyboard |
Rec Room ('walking' option) | FPS / Action RPG / Sports / Social | No | Oculus Touch |
Roblox | Sandbox | No | Mouse+Keyboard |
Subnautica | Adventure | No | Gamepad |
The Climb | Exploration | Yes | Oculus Touch / Gamepad |
The Solus Project | Exploration Adventure | No | Gamepad / Mouse+Keyboard |
The Town of Light | Horror | No | Gamepad |
Titles in development[edit]
These games have been announced and are at the moment in development.
Title | Genre | Exclusive | Input Device(s) | Est. Release Date |
---|---|---|---|---|
Stormland | Science Fiction | Yes | Oculus Touch | 2019 |
See also[edit]
References[edit]
- ^'Drunk or Dead on Steam'. store.steampowered.com.
- ^'Gunslinger Oculus Game'. www.oculus.com/.
- ^'Please, Don't Touch Anything on Steam'. store.steampowered.com.
- ^'Deadly Burrito official website'. deadlyburrito.com.
- ^''Eve: Valkyrie' is coming to the HTC Vive this year'. Engadget. Retrieved 2016-04-18.
Developers and enthusiasts alike will soon be able to explore Virtual Reality right from the Mac, which is great news for everyone. If you're new to what options are available with VR, or you're curious what the differences will be between VR on a Mac and VR elsewhere, this FAQ will walk you through the basics.
Why didn't VR work on the Mac before? What changed?
Virtual Reality is a combination of multiple technologies, but the big thing which pulls them all together is the VR headset. There are several available to purchase today, but in order to provide a quality visual experience inside the headset, there are certain hardware and software requirements which must be met. The two biggest requirements, a high-end graphics card and support from particular gaming engines, had not previously been met by Apple.
At WWDC, Apple announced support for eGPU enclosures, so bigger graphics cards can be added to MacBooks without compromising the historically quiet experience from these computers. In addition, the first iMac Pro to be released later this year will have internal hardware capable of supporting VR headsets with no additional hardware.
Apple has also announced support from Unity, Unreal Engine, and SteamVR. These three critical software components ensure a significant majority of VR apps and games currently enjoyed elsewhere will be supported on the Mac.
What is an eGPU enclosure?
For this purpose, it's a box designed to sit alongside your computer and hold large desktop-class graphics cards. This enclosure is connected to your Mac over Thunderbolt 3 and allows your Mac to use that graphics card as though it were installed in your computer. With support from this more capable graphics card, your Mac will have enough graphics power to drive a VR headset.
Currently, Apple is offering a $599 bundle to developers with an enclosure made by Sonnet and an AMD Radeon RX 580 graphics card, but when macOS High Sierra is available this fall, there will be multiple graphics cards and enclosures for consumers to choose between for this setup.
Mac Support Phone Number
What else does my Mac need to handle VR?
There are currently no minimum system requirements available specifically for the Mac, but HTC lists this as the minimum system requirements for Windows PCs.
- Processor: Intel Core i5-4590 or AMD FX 8350
- Graphics card: NVIDIA GTX 970 or AMD Radeon R9 290
- RAM: 4GB
Apple started using the Intel Core i5-4590 in the iMac starting with the 27-inch 5K model released in Mid 2015 and the MacBook Pro started using this model or greater in the Early 2015 models. This means if you have something newer than a Mid-2015 iMac or MacBook, you have the processor needed to run VR applications. As long as you also have 4GB of RAM, you will meet the minimum requirements when you add an eGPU enclosure with your graphics card of choice.
Which VR headsets are supported?
The only VR headset on display and in demos at WWDC right now is the HTC Vive. This headset is powered by the SteamVR platform, which was announced as part of the VR for Mac support package and offers the most complete VR experience for users at the moment.
That having been said, SteamVR supports multiple VR headsets, so it's likely we will see additional headsets supported before the Fall.
How do I get started?
Developers can head to Apple's support documentation right now for information on how to get started with VR for the Mac and Metal 2. According to Epic Games, Unreal Engine will be available in preview form starting in September and officially released for High Sierra in October.
Does Mac Support Vr Games Online
If you are not a developer, the best thing for you to do right now is wait for the official release of macOS High Sierra. If you want to get ready for VR in your home or office, check out the Ultimate Guide to HTC Vive from our friends at VR Heads to get yourself fully prepared for VR on your Mac!
Virtual Reality: What you need to know!
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Fishing timeC.J.'s next Fishing Tourney will be in July
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